I love making things that bring people together.

Since 2008, I’ve been designing games for companies like Zynga, Disney, PopCap, and Harmonix—and have helped launch acclaimed titles like Gardens of TimeCafé World, and HoloVista.

Most recently, I spent two years helping make the world more musical at Harmonix, working as the product owner and design lead of Fortnite Festival’s Jam System.

I believe in the social potential of play, and I love helping people make meaningful social connections through playful experiences.

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